package common.adventurecard.follower;

import common.Followers;

public class Prince extends Followers {

	/**
	 * 
	 */
	private static final long serialVersionUID = 1L;
	// While the Prince is your follower, you may have up to 2 lives healed per
	// visit to the Castle, or you may exchange the Prince for 3 Gold Coins at
	// the Castle. If you do this, you will discard him.
}
